Taking a load off our minds

Blender

April 7th, 2008 by carleton

Just wanted to show everybody where I’m at in Blender proficiency. I’m still an infant, but it’s a powerful graphics tool if you have the time/patience to learn to use it. Unfortunately, most of the tutorials seem to be by non-native English speakers and can be a bit confusing. Essentially, the attempt I made (below) is one of the hardest things to model - the human face. Blender has some interesting features whereby vector wire frames can be created, sub-divided, and modified to get the general shape of whatever you’re trying to model. Then, a function called “SubSurf” creates a rounded, organic looking, 3D surface model within the wire frame thereby taking on the frame’s basic shape. Ah well, it’s going to be a bit of a learning curve!

Blender attempt

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Game of the Year

April 6th, 2008 by fink

I’m definitely not the first person to write about this game but it’s so good that I must post about it. It will take your breathe away and it demands to be replayed again and again. If you don’t believe me then watch this trailer

Prepare yourself for GLORY!!!

For those less seasoned gamers, here is the walkthrough

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